Monthly Archives: September 2012

Get the game that nearly cost me everything. For next to nothing.

Space Giraffe. A game two years in the making, during the production of which I came as close to a nervous breakdown as I ever care to get. A game whose return for the investment of time and effort was … Continue reading

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Skeletons in the Closet: my own early Vic 20 efforts

After having taken the piss out of other people’s stuff for the last couple of weeks I feel it’s only fair to drag a few skeletons out of my own closet for public humiliation. This selection is largely from the … Continue reading

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Why I hate marketing. Or at least why it makes me feel uncomfortable.

I was quite surprised the other day at how angry I got when I was doing my blog about the old Vic games and pointed out the massive disconnect between Imagine’s claims for shitty Vic-20 effort “Frantic” in the advertising … Continue reading

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You’re Having A Giraffe: More Vic-20 Smeg

Sunday again so it’s time to have a bit more of a rummage through the back cattle-log of the good old Vic. The first game took me rather by surprise as I was trawling through Gamebase, since at first I … Continue reading

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